Build 1.0.0 - Game Jam Timeline (Part I)
DOKK » Devlog
![](https://img.itch.zone/aW1hZ2UvMjQzOTI2LzExNjQyNTAuanBn/x200/03S%2FPN.jpg)
![](https://img.itch.zone/aW1hZ2UvMjQzOTI2LzExNjQyNTEuanBn/x200/H1hz1Q.jpg)
![](https://img.itch.zone/aW1nLzExNjQ5MzYuanBn/x200/YTAtMO.jpg)
![](https://img.itch.zone/aW1hZ2UvMjQzOTI2LzExNjQyNDkuanBn/x200/aR7QJU.jpg)
04/03/2018 :
- Gathered up our team for Taira Games' Dev Squad Game Jam 5
- Brainstormed ideas (https://clyp.it/ubcyyfce this clip from our music producer helped us a lot)
- Settled on an isometric 3d puzzle game.
- Settled on a low poly faceted solid coloured art style.
04/04/2018:
- Made the basic controls
- Made vegetation and building structures for the 1st level
![Rejected tree Rejected tree](https://img.itch.zone/aW1nLzExNjQ5NTMucG5n/original/l835Cx.png)
![Tree model Tree model](https://img.itch.zone/aW1nLzExNjQ5NTQucG5n/original/mNhIUg.png)
![Architecture + veg Architecture + veg](https://img.itch.zone/aW1nLzExNjQ5NjUucG5n/original/COyzFt.png)
Files
Windows x86_x64.zip 58 MB
Apr 11, 2018
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